CGM’s Paul Turner takes us through some of the first and second area bosses in the highly-anticipated run and gun from Studio MDHR, Cuphead.
After its reveal during Microsoft’s Press Conference at E3 2014, Studio MDHR has worked tirelessly to bring their 1930’s cartoon-inspired creation to life. The team has uncompromisingly stuck to their commitment to painstakingly recreate the look and feel of the classic age of cartoons through the use of traditional hand-drawn cel animation, watercolour backgrounds,acoustic jazz soundtrack.
After numerous delays, Cuphead will finally hit stores on September 29, 2017. With gameplay that is reminiscent of Contra and Gunstar Heroes, Cuphead will dazzle and challenge players, making it well worth the wait.
Liked this article and want to read more like it? Check out Joel Couture’s review of Ruiner! You should also check out Jesse Cabral’s review of the latest fighter to come out of Devolver Digital, Absolver!
Don’t forget to tune in every Friday the Pixels & Ink Podcast to hear the latest news, previews, and in-depth game discussions!
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